Roblox Default Animation Blending With Mine!

Soooo I have a custom running animation, but every time I make it play on the player it seems to be blending with the Roblox default running animation. I have the animation priority set to Action2, yet it still doesn’t work. I have searched through a lot of topics close to mine, yet all of them usually just say something along the lines of “Make sure the animation priority is set to a higher priority than the default Roblox animation.” Except I have tried this, and it still doesn’t work.

The weird thing is, that when I just make the script change the default running animation to mine, it works just fine, except the default one plays with the custom one, until a player stops moving and starts moving again (While holding shift of course…) And it keeps playing after the running is done, until a player stops moving and moves again.

Sorry if I worded this post weird, but if you need me to give you further info please say that in your reply! Thanks!

Never mind, for anyone having the same problem, make sure you copy the animate script from your character while playtesting, copy it into StarterPlayer → StarterCharacterScripts. After this, change the run animation under the script to your own custom one. Then, open up the script and go to line 588 till you find the scale variable, and play around with this until it feels right. In my opinion, setting the variable to whatever speed your running script sets the speed to, but this makes the walking animation slow, which in my opinion looks good but you can play around with it. Hope this helps!

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