Roblox default rigs glitch in animation editor

I’ve been trying to animate for a game I’m making and all of a sudden all of the Roblox rigs “R6” do not seem to work in the animation editor provided by Roblox.

Examples:
I can only select the arms and legs “Selecting anything else is impossible”

When moving a part, keyframes do not appear in the animation timeline below

Clicking “Add all body” parts does not work, and the head nor the body shows up on the tab.

This all happens to the default rigs

And it also does not fix it if I make a completely new baseplate/game.
This has made it impossible for me to create animations in Roblox, does anyone have ideas on what’s going on?

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Select the rig and set its PrimaryPart property to the HumanoidRootPart. The rig builder has it set to the Head by default and this causes issues with the animation editor.

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This seems to be the root of the problem, Thanks for the help! I still don’t get why all my rigs just broke out of nowhere but we can leave it at that.

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