Roblox defaulting to use Occulus Rift for audio output instead of my default speaker

#1

This occurs both in game and in studio. I’m on Windows 10. As you can see here Occulus is not my default sound device

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I usually keep roblox muted anyways but I went to add audio to my game and began getting more and more frustrated when no matter what I did I couldn’t hear any of the audio I’ve been scripting. And then I noticed it was playing from somewhere else in my room, and wha-la. Everything else on my computer plays through the correct device and as far as I can tell I can’t find any way to switch it for roblox specifically.

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#2

I just keep my rift audio disabled until I need it. That’s the only work around I know.

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#3

Oh hey that helps. It’s not ideal but at least I can hear studio now.

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#4

This happens on my Vive

#5

On the Vive, the VR software is responsible for controlling which audio device is used. This may be the same with Oculus as well – check its settings to see if anything’s there.

#6

I also had this problem, what I had to do was change SteamVR settings so that they didn’t mess with my audio inputs and outputs, and instead only mirrored the audio. Now it looks like this:

“Focusrite USB” should be whatever audio device you want to use. You can also set it to not change the audio device at all, but I had some issues with that where it would sometimes still change.

#7

Was just about to report this.
ROBLOX should really be using the default audio device.
I have Oculus Tray Tool/SteamVR change my default audio device to my Oculus headset when I intend to use it. I shouldn’t have to disable the Rift headphones exclusively for Roblox.

#8

I’ve been having this issue as well, even if I entirely disable the oculus service it still plays through my rift headphones. (which are broken anyways)

I have VR mode turned off and oculus service disabled, however it still doesn’t play through my default device. It only works if I entirely unplug my headset, but I have other people who use the headset and I don’t want to have to constantly plug/unplug my headset.

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