Roblox Events not firing in a Specific Place

Im not sure what to do. Last night one of my places just stopped firing internal events.
(Tool.Activated, RemoteEvents, UserInputService.InputBegan, Mouse.Move, Mouse.Button1Up, etc…)

Problem Occurs on the Server & the Client

I took the script and put it into another place and it worked. But I dont want to merge everything over to the new place. What should I do?

Did you restart, reinstall Studio? Is your code 100% correct and has worked before? Does your code work on the actual Roblox app?

If your issue still persists, you might want to file a bug report.

I restarted my pc, Re-installed studio, I am about 90% I didnt mess anything up.

Im not sure how to file a bug report either.

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You would just go to the #bug-reports section and you would find out if you have permission to or not. If you don’t, I’m not quite sure what else you could do. Maybe try seeing if the internal events fire in a different place? That way you can figure out if it’s a place bug or a studio bug.

So, I did a little digging and it seems to actually be a setting.

I saved the game to a new place and the problem persists…
I’m not quite sure where to check for a property along the lines of “Toggle Core Events”.

Edit:
I saw something online about my script being the problem…

Hierarchy:
image

ToolClient:
image

Output:
image

Bug reports are currently closed but will apparently be public again soon, to make a bug report message @Bug-Support

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Pretty sure a server-side Script won’t work as a child to the tool. Try moving it to ServerScriptService.

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They, do. They were working before that. Just randomly ceased to work.