Note, this isn’t a bug but rather An Advanced Game Report/Datastore Vulnerability
There is this experience called “Nexus Services” that offers botting services using a small botnet of around 30,000 bot accounts.
Link To The Game
This game misuses datastores and/or webhooks to store purchase information (Of how many bots they bought, not credit cards) of the users that use their service.
The game uses a currency called diamonds to sell followers favourites and group members.
I spent 14 robux on 10 followers and received them all within 5 minutes
I am curious as to how you determined the game misuses these resources? Do you have access to the game code? You also mention in your first sentence that this is not a bug report, in the bug reports section?
I was curious, so I asked a few friends up high. The game and those like it are already being hunted down by roblox, previous versions of the game were shut down as recent as last week. So, a non-bug report may not really be necessary as roblox staff is already aware of this.
You are assuming you know the specifics of two separate situations and groups via a department that does not post or interact here. I don’t know, no one knows. We can’t always assume that nothing happens because the staff will it to not happen.