Roblox far mesh rendering problem

I was making a map for my game, but ran into a problem: trees that are far away render as white silhouettes that aren’t affected by light. I tried changing the color of the meshes, but nothing works.


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Is there anything added to the “Lighting” folder ?

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i tried to find the issue in the lighting folder, checked all settings but nothing worked

Do you have a script to render models? or perhaps scripts affecting the rendering