Roblox Fireball GFX!

Hola, I can make art, I know its amazing! :open_mouth:

pls give feedback thx.

Its cool but I can hardly see the fireball, maybe make it more apparent and visible?

3 Likes

yea, looking at it now, I should of made the glow less “glow”…

Hey dude!

Here’s some ideas I have that might improve it or your future work :slight_smile:

  • Nice work. When working on graphics, it’s important you’re representing what your advertising enough that players fully understand it. Right now I’m not sure what the graphic would be used for unless it’s a thumbnail for a game called ‘Fireball’.
  • Your signature shouldn’t use the same style as the rest of the graphics as it would draw unnecessary attention.
  • The characters in your text are slightly too close together which makes it less legible.
  • The character and fireball look like they’re in the background because it’s slightly faded.
  • The ‘Fireball’ text is off center. (Slightly to the right)

Keep it up though! Practice makes perfect!

4 Likes

Thanks for the feedback! The gfx was not for any game, just for fun!

1 Like

Do you use C4d or blender?

1 Like

Roblox studio and paint.net!

1 Like

Ah. What most people do is they use C4d or Blender to make rendered art then they put a fire effect on so it looks more brighter. It looks like you took a roblox screenshot and then put effects on

1 Like

What i’d do differently:
(I don’t mean to offend your work, I just want to help you improve)

  1. Anti-Alias the text.
  2. Bad saturation in the image.
  3. Contrast is too high.
  4. Text itself is too low.
  5. Effects around the text are too uniform.
  6. Highlights are too bright (I’d edit this in Photoshop’s curves)
  7. Text and Image should be coherent, Colors don’t go good together.
  8. Focal point is weak, Really you should have one subject, Here you have 3; Character, Text, and distracting watermark.
  9. Character is distorted by the texture.
  10. Background is too smooth, I’d do something to roughen up the sky.
1 Like

exactly what I did, built it in roblox studio, took a screenshot and then edited it in paint.net.

1 Like