Roblox Games - Pay to win?

Roblox Games - Pay to win?

DISCLAIMER - Yes, I know this should be moved to the #discussion category.

The use of game passes give players advantages over others, allowing them to reach the best items in the game quicker. A very disturbing and disappointing thing I have come across is how some Roblox games, I wish to not name, overdo this system making games pay-to-win. I understand if game developers want to earn as much Robux in their games, but making players have a significant advantage over others is not ethical. I have seen people disheartened by this problem and I wish to address this issue here on Dev Forum.

I wish to see your opinion on this argument and what you would do to combat this ever growing problem.

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It was always going to happen especially with teams of people working on games, they need their money and there is nothing we can do to change that.

I believe monetisation should be present but shouldn’t be that “pay to win” or “pay to succeed” method I have seen in most games.

However, not many people know how to balance monetisation and is why we have game passes like “2x Speed” and “Sprint” it’s unfortunate, but has to happen to keep the platform alive.

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I infact made a post regarding this, but on the subject of Premium Payouts being pay to win.

https://devforum.roblox.com/t/premium-payouts-pay-to-win/473673

I dislike pay to win features, it just means that if you dont want to use your time grinding etc, you can just buy the winning features.

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As someone who uses these practices but to a minimum I’d like to state some points on why these are a necessity.

Some people like to be able to skip right through if that’s what they wish to do I have no problem with it. Granted they get an advantage over other players but it’s not as if the other players can’t get to their same status most of the time.

It’s just a given, when a company needs to money keep in mind it doesn’t always go to them they add stuff to buy so they can have a livable. Keep in mind some people including my self have to pay taxes on stuff like our car, food, housing and who knows you just might have a wonderful family to help pay for like @BSlickMusic.

My thoughts:

I believe in order to grow in this world we need money. There have been many people and groups who’ve tried but there always is some sort of money system if it works. Like there was a certain group of Red people who tried to make everything free and everyone was you’re equal. These isn’t possible we can never have a utopia. Say for example you have to share your tractor. You lend a friend it but the friend brakes it he doesn’t want to pay for it. What now? I think we’re fine where we are and that’s a choice made by the player. Helping us allows us to help them…

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If I made a game, I would only have cosmetics as the options for the user to purchase. But still even then you still don’t wanna do it so it’s impossible to get cosmetics without paying.

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Intentionally misusing forum categories is not allowed-- but, thats how a lot of games survive. Roblox is indirectly pay to win itself. If you have 0 robux and you want to become a famous dev your chances are less likely. If you have 40k robux your chances go up much more significantly. I don’t care about winning or losing in games as much so pay to win is not a big deal for me. If you care enough to win that you’re willing to spend money to have a better chance then that says a lot about you as a person. A lot of roblox devs make their gamepasses have some kind of advantages to make more money because some of them have worked for years on a certain game and imo you can’t put a price on that type of time, but you can compensate it. I don’t agree with pay to win and I don’t think it should be in games, but you shouldnt be too concerned about it because you play games to have fun, not always just to win. hope this helped

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Normally, developers get most of their Robux from Premium Payouts according to the popularity of the game. I understand how people need their money in order to live and flourish but the thing is when people overprice game passes for items such as ‘Supreme Rank’ for R$10,000 then things start to get out of hand. Recently a lot of roleplay games start to price their game passes at ridiculous prices for a benefit in the game. I think this should be addressed.

That’s 100% non factual, premium payouts can’t always get you to enough to pay what ever you’re trying to pay. Some games don’t have hundreds of thousands of players in it where it can make a decent amount per day.

Yes I get and agree that’s a bit much going by the name. It might offer some perks that would help and it’s 100% up to the user. Remember we’re not forcing them to buy anything.

Personally I’d move on Because you don’t price these and can’t control what they’re at. If you don’t like the price then don’t buy them. It’s 100% up to the player.

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In order for Roblox to function properly, they need a substantial amount of players. If the player satisfaction drops, the standard player would lose interest, therefore playing other games instead
What do think is more beneficial to roblox? The player satisfaction or the amount of Robux other people are getting.

Incorrect category - belongs in #discussion