– This is My first post on the DevForum, so if I do anything wrong, thats why –
Okay, so I am trying to make a sunray type kind of effect. Heres a poorly photoshoped image of what I am trying to achieve:
(obviously better though lol)
Ive tried searching the DevForum but I have no idea what to search. I am thinking maybe its something to do with a billboard or particle, but im honestly lost.
Use a ParticleEmitter to achieve that. Insert a part and put an attachment inside of the part. Put the position as 0,0,0 to put the attachment directly in the middle of the part. Put the ParticleEmitter inside of the attachment and create a sunray effect with the ParticleEmitter. I went ahead and created this:
(Correct me if I’m wrong) but I don’t think you can do that (because of the meshes shape). You could either change the particles orientation or you could script the cookie to always face the character.
Yeah @7538SAV is correct. I guess you could use a Decal. Insert a new part and put the ParticleEmitter texture as the Decal texture. But that wouldn’t really work too well.