You may be familiar with Roblox History Museum, which has an overwhelming amount of parts. My aim has always been to create a museum that lots of people could play, which is why I recently remade the entire place under a new game, this time aiming for no more than 20 - 25k parts. There are currently [32] exhibits with 13k parts in total.
If you have any feedback to give, such as exhibit suggestions, areas that could be optimized to reduce any lag, or other features, I would appreciate a detailed response.
That building is so good, the main thing I loved about the creation is the amount of detail put into all of the animals, it’s just crazy.
I did check out your more intensive version too, clocked a nice 40-50 fps on that one (with a good pc), I can tell why you needed the lite version, but I still believe that you kept it looking nice with the lite version and that’s what I like.
Although this was has many less parts than the others, it still looks amazing. I’m glad you did this for people on less powerful devices. Have you tested it on mobile to see how it performs?
Wow, your game looks absolutely incredible.
Itt definitely has a museum feel.
Plus I was able to join and roam around freely on mobile.
There are a great amount of details, it’s incredible.
Theres a credits box in the bottom left corner of the game where i write how long it took me for different things. I use model reflect, model resize, rig plugin and make the meshes using sculpting software.
Its seems the like ratio on this place is falling quite quickly after advertising, does anyone know what is possibly the cause of it? I have noticed that some people will be very hesitant to leave a like at all, and most ratings that people do leave will be a dislike.