Roblox how to make precise terrain

im trying to make precise terrain but it justs gets way too high or gets out of “bounds” or one terrain just overrides the other

gray part is what i used to separate both terrains but its kinda useless

Use a smaller brush size. If that doesn’t help, take a look at:

good plugin however still couldnt accomplish what i wanted

What about your paint brush size?

i mean kinda did a better job
image

but how could i prevent this imperfections from happening?

Preventing unwanted behaviour like this is hard due to the engine’s limitations regarding terrain. What I can suggest is for you to use the part to terrain plugin or use the smooth tool.

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