I hope i put this in the right category
- What are you attempting to achieve? (Keep it simple and clear) Import a mesh with armature that looks like the one on blender
- What is the issue? (Keep it simple and clear - Include screenshots/videos/GIFs if possible) Some of the mesh’s bone is stretched.
What is supposed to look like on roblox: https://gyazo.com/f4751705de33807e0fcc97f32fb2f029
What it actually looks like on roblox: https://gyazo.com/84996caa9fca24ec17a35616391d9cc1
This might be the issue but i dont know why it happens: https://gyazo.com/057ea111ae4a571132cfd4681d4229c8
It seems that only the right and left back wing is affected by this bug - What solutions have you tried so far? I tried to apply all transform to the armature and mesh, export the mesh in different size but to no avail.