Hello, Community!
I’m Zanatick, a solo developer building my own Roblox-integrated storefront to sell assets, codes, and more. Before diving into development, I’d love your feedback to ensure compliance, security, and a smooth user experience!
Project Overview
The platform will:
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Roblox-Centric Authentication
- Require buyers to authenticate via Roblox OAuth2 (read-only scopes like profile or groups) before checkout.
- Verify ownership of Roblox accounts/groups to link licenses directly.
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Automated License Management
- Grant access instantly post-payment.
- Revoke licenses for policy violations (e.g., unauthorized redistribution).
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Multi-Currency Support
- Accept Robux (via my own integration), fiat, and crypto.
Key Questions
My main questions:
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Compliance and Roblox Policies
- Q: Does requiring OAuth2 before checkout violate Roblox ToS?
I’ve ensured read-only scopes—is this sufficient? - Q: Are custom Robux payment systems allowed?
Im planning on making in-game purchase detection and connected into my platform.
- Q: Does requiring OAuth2 before checkout violate Roblox ToS?
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Policy and Disputes
- Q: How can I structure a no-refund policy for digital products to align with legal standards (e.g., EU consumer law) while minimizing disputes?
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Fraud Prevention
- Q: What solo-developer-friendly anti-fraud measures can I implement besides rate limits and manual reviews?
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Asset Protection & Enforcement
- Q: Is tying licenses to Roblox account/group IDs + DMCA takedowns sufficient to prevent unauthorized redistribution, or are there better methods?
Why Your Feedback Matters
As a solo creator, avoiding policy missteps and building trust is critical. Your insights will help shape a platform that’s secure, compliant, and user-friendly!
Thank you for your guidance!
— Zanatick