All of a sudden when I load up my game on the roblox client, it shows an error saying that “m is not a valid member of Replicated Storage” but it is stated as “Modules” in the script but when loaded on the studio side of things this never happens. Can anybody know whats causing this??? Also mind you that I have never touched this script in a while and it was working the last time I touched it.
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You may need to use WaitForChild to wait for the script to load.
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It turned out to be that the game needed a little more time to load the modules than before so adding a little wait and a waitforchild seemed to have solved the trick.
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