I want to optimize a huge map (7k x 7k) to the max. If Level of Details set to StreamingMesh would that be enough?
The character/parts of game move fast or not?
if it is slowly you can put the PhysicsSteppingMethod(in workspace) on “Adaptive”
I want to optimize a huge map (7k x 7k) to the max. If Level of Details set to StreamingMesh would that be enough?
The character/parts of game move fast or not?
if it is slowly you can put the PhysicsSteppingMethod(in workspace) on “Adaptive”