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What do you want to achieve?
I made an animation where the player’s arms are rotated 360 degrees, with the torso also being rotated. -
What is the issue? Include screenshots / videos if possible!
You can see the main problem, the animation plays fine on a dummy, but not on an actual player. -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
Already searched a lot about this, found nothing. I’ve set the animation priority to Core, nothing changed.
The animation is run from a module called playermodule, part of the code which runs the anim:
local PossessedAnim = Instance.new("Animation")
PossessedAnim.AnimationId = "rbxassetid://133976345635614"
local animTrack = Humanoid:LoadAnimation(PossessedAnim)
animTrack:Play()