I’m not sure how to reproduce this, but really anyone using studio with all the beta features has to be running into this. Right?
Expected Behavior
The game to close, without having to wait 30-40 seconds because this while loop is going mental.
Actual Behavior
Not running script because past shutdown deadline - Server
14:18:47.661 Stack Begin - Studio
14:18:47.661 Script ‘CoreGui.ScreenGui.ScrollingFrame.Loading.Script’, Line 1 - Studio
14:18:47.661 Stack End - Studio
The script:
while wait() do
if script.Parent.Visible == true then
script.Parent.Rotation = script.Parent.Rotation + 5
end
end
Workaround
No.
Issue Area: Studio Issue Type: Performance Impact: High Frequency: Constantly Date First Experienced: 2022-11-14 00:11:00 (-05:00) Date Last Experienced: 2022-11-20 00:11:00 (-05:00)
By clicking the stack trace, it’s in a script called “script”, no idea where it is as it’s not showing in explorer. Kinda annoying, takes me 30-40 seconds to shut down game after testing.
You can open CoreGui by enabling Studio Settings > Studio > Explorer > Show Core GUI in Explorer while Playing. Click the stack trace again after this, or go to where the stack trace says (CoreGui.ScreenGui.etc…)
Does the script happen to have a RunContext? Is it not, specifically, a “Script” when looking at the ClassName?
That’s… interesting. I’m not quite sure what the error is then if all of your plugins and beta features were disabled. I’m so sorry about that. I hope someone finds the solution to your problem.
Hello @Jaudr3y
Since we cannot reproduce this problem and no further information is given, I will have to close the issue. Feel free to leave comment on how to reproduced if you think the issue still presents.
Thanks for your time on this!