Roblox Material Issue

Any way I can fix this (material does not line up)?

Screenshot (72)

I have a mesh (not shown in picture but similar) that has this issue and I want to know if there is any way I can fix it before having to use more unconventional methods.

This plugin might work, this is the only thing I can think of: Stravant - MaterialFlip - Roblox

This isn’t exactly what I’m looking for since it’s a mesh and the material just magically flips when it gets too ‘rotated’, but I will keep this plugin in mind for other issues.

Looks to be automatic UV? I don’t exactly know how Roblox handles UVs for materials, but that could be the cause. You can perhaps try adjusting the UV map in your preferred software?

I don’t think Roblox actually uses the UV of the mesh to calculate the materials. I tried changing the UV of the object, but it didn’t seem to work.

u can select all and change the material

sadly there is no simple way to fix this with meshes. your best bet would be making your own custom texture for it in something like substance painter