Roblox Materials leaving jagged lines

Hi, Does anyone know how to prevent this from happening i just retopologised this mesh and imported it into roblox using wavefront.obj and everything i have tried hasnt fixed it, any help appreciated.


I’m assuming nobody knows why it does this?

I’m no modeler but I have used blender before. I think this is because of bad UV maps.

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Looks fine as it is. I doubt anyone would notice such lines.

They occur due to the uv map.

Yea @SubtotalAnt8185 is right, this occurs due to bad UV mapping and no one would really notice such lines


How would i fix bad uv mapping

You can’t really fix this easily, probably try making your own texture for the mask instead