Hi,
I want player to move 10 000 studs/second but it everytime stops at 4200 (I can see that on linear velocity)
Do you know how can I repair that? Even if i set walk speed to 100 000, it stops at the same number. (In my game I have custom physical properties in RootPart if it matters)
1 Like
local Player = game.Players.LocalPlayer
local Character = Player.Character
local Humanoid = Character:FindFirstChildOfClass("Humanoid")
local K = 1000
task.wait()
Humanoid.WalkSpeed = 100*K
Put this script on StarterCharacterScripts.