If you haven’t read the title already (for some reason), whenever I try importing a roblox model into blender, it becomes see-through. But everything else works fine. (Like this sphere)
Example:
However, when I render an image (cycles) of said model, it seems to not be translucent:
I’ve had similar issues when importing a car mesh to studio. The face orientation was correct, but some faces were still not visible. I fixed them by deleting them and re-filling them or correcting weird vertices. Idk how difficult that would be for your situation though because it seems more severe unless I’m looking at the images wrong
edit: read the title wrong sorry. If you’re making a gfx or something you’ll need to render it anyway, so I don’t think its that big of a problem. Roblox model imports to blender always turn out weird for me too.
This is what comes up when I press CTRL+N. I tried in object mode, I tried selecting all the faces and pressing Ctrl+N, I tried unselecting everything and then pressing Ctrl+N. Nothing.
I’m not sure about that but i had this issue if your model has a lot of descendants it can cause this issue to fix it u will have to select all the childrens and descendants of that model or just ungroup it and export it back, again, not sure it will work for you. But it worked for me.