Roblox models glitching out in blender

Hello, when i import my model into blender it looks fine in solid mode, but when i go into render preview (viewport shading solid mode and render preview) it glitches out and walls and doors are missing.

Solid Mode:


Render Preview:



And if anyone says “switch to opaque on blend mode in settings”, I tried that but that led me nowhere.

Please help asap. Thank you

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i think its a problem with backface culling, im still sorta new to blender, but its worth a try.

try recalcuting normals with ctrl + shift + n on the faces that are weird or search up backface culling blender problems

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I dont have backculling enabled plus i cant really select anything cuz its imported from roblox as an obj

I changed Render Engine to Cycles and it worked and now its fixed

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