This usually doesnt happen to me but this month it randomly happened, and it would usually have color on the texture and not be transparent when imported (.obj) as seen below
Color and texture:
Color but original model had texture too:
But now blender is doing this and I don’t know how to fix it. I’ve tried the alpha-blend to opaque, but that takes forever when theres 100+ textures, and then having to re-color each texture also takes forever.
I don’t know how to fix this, but I know how to make it so you can render it normally. Turn the mode to cycles and turn on ambient occlusion. (If needed)
I am on cycles and where is ambient occlusion?
It is at the red globe earth thing.
Unless I’m blind I don’t see anything.
After you have applied the changes, render the obj and it will work.
Wait, I don’t see ambient occlusion and where/how do I apply the changes?
Is your blender outdated or is it just mine?
I’m on 3.0 I just switched from 2.92 thinking that this issue would be fixed.
No, you are still in eevee, switch to cycles.
I’ve been in cycles, I never use eevee
Go in camera mode and when u render it, it should work without ambient.
You mean this?
Because I still need the color
Yes, it works but you need to find a way to add light or ambient
Yea I just change the world color to white
But the model colors won’t show, thats the main thing I’m trying to fix

The colors show in solid view but nothing else
Try adding a sun as light, it’s probably because you imported the character.
Doesn’t help and the character is from the file i have open and i know thats not the problem because this happens in a blank file
Just make the sun a good color, the textures show. I don’t know anything else to help you with. Sorry.
No I don’t care about the textures I want the colors that are built into the model