Roblox moves player to part, not because it's anchored

When moving the table it works fine, the player grabs it nothing strange, but when picking up the chair it moves the player to the chair, the script is the same and the properties of the chair and table are the same.
https://gyazo.com/ff6fd6056cf4cad622e756b1fbc36a57

script.Parent.ClickDetector.MouseClick:Connect(function(plr)

	script.Parent.Anchored = false
	script.Parent.ClickDetector.MaxActivationDistance = 0
	script.Parent.Parent.Seat.Disabled = true --Table doesn't have this part, its not whats affecting it
	plr.Character.Humanoid:EquipTool(script.Parent.Parent)
	
end)

try making the part massless and unable to collide

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But this section of code has nothing do to with the movement of the chair and table…

Where’s the movement section?

it does not move it cccccccccccccc

Made everything massless now it works thanks

Yes, it does not work, but you still didn’t post the code that actually moves the player.

Making it Massless might work, but Massless parts have a tendency to fling when touched.