Roblox Path-Tracer Renderer (Again)

The Photon-Based Renderer seemed a little boring… Introducing
Path-Traced Renderer, I forgot how many pixels the canvas is but it should be able to show you its effects clearly. (It’s very noisy because I haven’t wrote a denoiser for it)

Features:
Global Illumination, Shadow Penumbra, 5 days in i realized i accidentally wrote “Denoiser” here even though i dont really have a denoiser

Questions:
Is it realtime? No. Can I convert it to realtime? No. How does this work? Path-tracing. Are you gonna make the module public? After finishing it I might consider doing so. Is it laggy? Yes.




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