Roblox Physics like in Fishing Simulator

Hello, I’m new in terms of using bones and physics in roblox.
I wanted to ask if anyone could help me make a fishing tool physics like the one in ‘Fishing Simulator’.
You may notice that if you play the game full graphic the fishing rod will bend depending on the movements.

I have already gotten the SmartBone 2 folders but i don’t understand anything of it.
I would like some help since i’m a beginner in this thing.

Thanks anyway, and sorry for the broken english.

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