Hello, I’m new in terms of using bones and physics in roblox.
I wanted to ask if anyone could help me make a fishing tool physics like the one in ‘Fishing Simulator’.
You may notice that if you play the game full graphic the fishing rod will bend depending on the movements.
I have already gotten the SmartBone 2 folders but i don’t understand anything of it.
I would like some help since i’m a beginner in this thing.
Thanks anyway, and sorry for the broken english.