Roblox physics update?

Basically I made a tool with massless handle and I added Attachment to it and then LinearVelocity with vector(0, -10, 0), and when the Player hold the tool, the player tilted towards the ground and walked in very funny way like the player is dizzy. With the new shadow update, I think Roblox buffed the player characters or something and it either made them stronger but I think it just changed how LinearVelocity works, I make lots of Physic games so this broke lots of my games, I would like for this update to be made like a feature that you can enable because I don’t like it.

  1. What do you want to achieve?
    I want to reverse this update and use the old physics from before November.

  2. What is the issue?
    Roblox has made shadow update where they changed the physics this November. This shadow update breaks lots of my physic games

  3. What solutions have you tried so far?
    I opened older version of the game and the physics still didn’t work as how they did before.
    I also tried increasing the LinearVelocity and the max force but it didn’t make the same effect as before.

The tool with the LinearVelocity that I talked about is one of the many examples.

I believe that having option to switch to any versions or at least some of the old versions of the physics would be super great and helpful.

oh also I might be putting this under the wrong category, correct me if I am

Correct me If I’m wrong, but this is how physics work. Imagine 2 planks glued together like an upside down L. If you push the short part it will tilt towards the point you’ve pushed it (the red arrow is the force applied.)

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