Roblox "Player Liked games" API

Turning back around a few years ago there were no ACTUAL APIs that would be able to get a players liked games and reward them for it.

However almost every front page game now incentivises it through this such as Pet Sim, Anime Vanguards. How do they do this? I can’t seem to source the API they use…

AFAIK, you can’t check if a player likes the games.

The reward requirements are always “Like the game AND do something else”, such as Favourite the game, which is something that IS checkable using APIs. This means that you don’t actually need to like the game to get the rewards they promise.

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Is there a method of doing it with YouTube? That I HAVE seen in game :sob:
Such as Anime FIghters Simulator but last time i remember it needed something called an OAuth but i can’t exactly remember

If it’s requiring an OAUTH, then you should definitely not be doing it. That gives them access to your account.

To check which games the player liked? Nope.

The Youtube one in the game you mentioned is checking that players have subscribed to their youtube channel

Yeah thats what i want to do. is that possible without an oauth?

So you want to see if the player has subscribed to you, rather than if they liked the game?

yeah that would be a great alternative. (sorry for the late reply)

You would need to make use of some of Google’s APIs.

I believe that the most applicable one is the “Subscriptions: list” thing, in particular “list (by channel ID)”.

Clicking </> opens a window that should help out with the code a little bit:

Note that it can only be done 10000 times per day.

Appreciated. i was gonna do twitter but that was like 100 times per day…

You can’t check. That’s why every game says “Join the group AND like!”. The only reason the groups actually exist is because the API can see you joined it, so the game can give you rewards. Developers hope kids don’t know that you don’t actually have to like the game, only join the group. It’s just a ploy to get their like ratio increased for the algorithm, using group API. Whole system needs a rework.