Yes, if it’s possible I would recommend breaking up game start into smaller updates as frames taking a long time might terminate the Roblox application on PS.
it might be best to defer game join event handling to the next frame to separate 30% of load into the next heartbeat
component registration takes a long time, splitting work by task.wait can help make load more interactive
game joint plays 10 000 tween animations, while this is something that we will likely optimize away, it’s best to not start so many tweens in a single frame