So, i’m creating a Battlegrounds game, And its all going well.
But i’ve had some issues with dummy ragdolls (Mostly caused by Network Owner)
Does anyone know a fix to this?
So, i’m creating a Battlegrounds game, And its all going well.
But i’ve had some issues with dummy ragdolls (Mostly caused by Network Owner)
Does anyone know a fix to this?
Whats the issue ? I dont know the issue so i cant fix it
the dummy doesnt lay on the ground. he just weirdly shakes
maybe constraints or physics making it bounce? otherwise idk
I don’t understand? Please be more clear. What is wrong? Can you share a video please?
It’s probably because the rig is actually still standing up. Resulting in the whole body being hung from the root part. You should set the Humanoids state to Enum.HumanoidStateType.Physics
Using Humanoid:ChangeState(Enum.HumanoidStateType.Physics)
(Also replace Humanoid
with your rigs humanoid.)
i fixed it, it was Humanoid.PlatformStand
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