My game which averages around 2K DAU used to have horrible stats. However, I made some improvements and began running ads again. The stats went up somewhat, landing in atleast the 60th-70th percentile. Shortly after, I noticed that Roblox had raised my benchmark stats, bringing me back down.
I had never even hit the algorithm so it confuses me why Roblox is already trying to kill my game off. Should I keep advertising as long as my stats stay consistent (even if they are not hitting high percentiles since benchmarks were raised) or is it a waste of money?
I feel like all my work I put in to improving and advertising the game is just wasted, and I am scared the same will happen if I try to improve my stats again. (Roblox raising my benchmarks without even recommending my game to anyone)
Also, my game is a multi player matchmaking game so it tends to get better statistics when there are more players. (8 min session time, 8%-9% retention) but it is hard to get those statistics up only relying on players from ads even when Iām running ~15K Robux in ads everyday, so I desperately need to hit the algorithm.
Please let me know what I should do and why this is happening.
My stats are all very high and I usually canāt get over 60 or 50 CCU. You need to be in the 90th+ in EVERY SINGLE category to get over 100. Yeah RIP completely scuffed. How many pay to play clickbait can u get away with and decent mostly clickbaitā¦
The only players my game gets are from ads. There was 2K dau yesterday. When the ad cycle is on, there are players, when it is off, there is 0 players. The game is not on the algorithm
Also the game I was actually talking about which everyone is ignoring for some reason has gone down to average session time of 3.5 min and day 1 retention of 4%. I think there may be a bug because there are countless games in this format which have 500-10K ccu