( this is the only category I thought this could fit in )
So I’ve been working on a game called “GHOUL” for a few days now. I never tested it in Roblox, only in studio. I thought everything was going pretty fine so I customized the place for GHOUL (added screenshots, description, etc.). I thought I would play the game in Roblox, because I haven’t done that yet. and this is what I found…
I tried searching on some websites but nobody else seems to be experiencing this issue.
Models in the workspace get their positions changed to odd places such as inside the houses and the scaling is just crazy on everything. Walls and the baseplate are invisible but collidable so they still do exist.
I use a OOP (Object-oriented programming) framework. Due to that I can’t just insert free models, I need to modify the scripts to fit the framework. There shouldn’t be any scripts messing with position or scale of anything. I haven’t downloaded any plugins lately. I’m guessing this is an issue with Roblox, since this bug does not appear every time and never appears in Studio.
Both of these behaviors could be replicated by a virus script using RNG and RunService:IsStudio(). I would probably create a copy of the place, and start taking out models until the issue is resolved, and then figure out what has the virus.
Yes, but if it’s only when playing your game on the site why isn’t every other game on the site having this issue? Pretty sure this isn’t a Roblox bug.
When I asked if you’d inserted any models I didn’t mean through scripts, I meant choosing models or anything from the Toolbox that might have a script in it.
Is this a Team Create place? If so you may have one of the other members of the team who use a corrupted plugin or model as well.