Roblox Script Editor - F2 to Rename Symbol

As a Roblox developer, it is currently difficult to refactor symbols (variable and function names) in the current script editor. Giving developers the ability to refactor variable names similar to VS Code and other IDEs would be a big quality of life change and help developer productivity.

Additionally, when renaming objects in the editor, it would be nice if renaming these objects were also reflected in the scripts.

Please let me know if these changes can be made!

Cheers,
stinkiboi

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Forgive me if Iā€™m missing something, but I believe the first one is already implemented; it might not be bound by default though.


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