Roblox server does not receive chat on SayMessageRequest

I have a script to send a chat message. game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("message", "All") All players can see the message, but the plr.Chatted event isn’t firing. Why is this happening, and how can I fix it?

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There is an incident few months ago where players joins a dangerous or suspicious game which ‘falsely’ terminates them from Roblox.
Roblox has to make urgent changes to ensure it is not happening again.

This is why it doesn’t work plus it cannot be fixed.

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