This bug has appeared out of nowhere in the last few days. I believe it has to do with animation blending.
This issue is only visible inside Roblox Studio itself. If you publish and join the game on the Roblox client, there are no animation bugs. My game is listed under a group, but I am the owner of the group and all the animations have been made by me.
This is a huge problem right now as it is preventing me from developing. I need to test animations and see them in game before publishing. It also completely prevents animation event markers from playing in my scenario, so my VFX do not trigger when the animation does. Weirdly enough, the torso stays animated, but I am assuming my animations just do not conflict on it like they do on the limbs.
Steps To Reproduce
- Have a rig with multiple animations playing at the same time.
- Join a playtest inside Studio.
- Observe that animations either blend weirdly or do not work at all.
Beta Features
I do not have any beta features explicitly enabled, though I am not sure if any are on by default.
Videos
System Information
- CPU: AMD Ryzen 5 7600X 6-Core Processor
- Memory: 32 GB
- GPU: AMD Radeon RX 7600