Roblox Studio Assistant --- Bug Report

Roblox Studio Assistant --- Bug Report #1

Recently, I used the roblox studio assistant feature that is supposed to help with creating "games" or creating "scripts" and what not. But this feature doesn't seem to be responding correctly when I ask for a simple script.

The Issue

Now, the main issue of the roblox studio assistant feature is the scripting, obviously. Let me give you an example of an easy task it could've completed but took over 15 tries to complete correctly; My prompt: "Make me a death message screen after the player dies. I want it to have a transparent red background and a white text and button that overlays on top of it.

I unfortunately do not have the replies it gave me but It surely did take around 15 tries of asking it to fix the certain parts that counted as errors in the output.

But finally, it gave me an answer that functioned correctly, I even changed the text font to a more… “fun” font!

– Script for displaying a ‘You Died’ message and a ‘Respawn’ button when the player dies

local player = game.Players.LocalPlayer
local playerGui = player:WaitForChild(‘PlayerGui’)

local function onCharacterAdded(character)
local humanoid = character:WaitForChild(‘Humanoid’)
humanoid.Died:Connect(function()
– Create a screen GUI
local screenGui = Instance.new(‘ScreenGui’)
screenGui.Name = ‘DeathScreen’
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui

	-- Create a red frame that covers the entire screen
	local frame = Instance.new('Frame')
	frame.Size = UDim2.new(1, 0, 1, 0)
	frame.BackgroundColor3 = Color3.new(1, 0, 0)
	frame.BackgroundTransparency = 0.5
	frame.Parent = screenGui

	-- Create a white 'You Died' text label
	local youDiedText = Instance.new('TextLabel')
	youDiedText.Size = UDim2.new(0, 200, 0, 50)
	youDiedText.Position = UDim2.new(0.5, -100, 0.5, -75)
	youDiedText.BackgroundTransparency = 1
	youDiedText.Text = 'You oofed!'
	youDiedText.TextColor3 = Color3.new(1, 1, 1)
	youDiedText.TextSize = 30
	youDiedText.Font = Enum.Font.SourceSansBold
	youDiedText.Parent = frame

	-- Create a 'Respawn' text button
	local respawnButton = Instance.new('TextButton')
	respawnButton.Size = UDim2.new(0, 200, 0, 50)
	respawnButton.Position = UDim2.new(0.5, -100, 0.5, 25)
	respawnButton.BackgroundTransparency = 1
	respawnButton.Text = 'Press Here To Exit Out Of This Screen.'
	respawnButton.TextColor3 = Color3.new(1, 1, 1)
	respawnButton.TextSize = 20
	respawnButton.Font = Enum.Font.SourceSansBold
	respawnButton.Parent = frame

	-- Connect the 'Activated' event of the respawn button to respawn the player
	respawnButton.Activated:Connect(function()
		screenGui:Destroy()
		player:LoadCharacter()
	end)
end)

end

player.CharacterAdded:Connect(onCharacterAdded)

What I want fixed

Now, what do I want fixed, exactly? Well of course, the issue of needing to ask the AI the same question over and over again about 15 times until it gives me the correct answer that doesn't break my game entirely.

Remember: This AI was made by ROBLOX. And it cannot even learn it’s own game’s scripting language, even simple scripts!

Now, THIS is my first bug report on the roblox studio assistant.

Have an amazing day or whatever…?

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