Roblox Studio Feature Suggestion: Making Minimaps for Games in Roblox Studio

Is it just me or or does anyone else feel there should be a feature which helps in making minimaps? Many games on Roblox require making a minimap nowadays. It takes a lot of time and effort to create a minimap in Roblox Studio. There are plugins such as RoRender to help but the use system resources and take a lot of time to setup, while the scripting is supposed to be done by you. I feel Roblox could make this easier by implimenting their own system. I dont know what programming language is used to make Roblox Studio function so I cant say how hard would it be(I saw C++ Files for studio but not sure). But I assume that there is a way that it can be programmed in the following way:

  1. When the script is run it scans for the Terrain of the workspace.

  2. After scanning the terrain, it scans all the objects in the workspace and get their color, position and class

  3. It creates a image after scanning the objects & terrain it generates the image(which could be customized with custom user-assets)

  4. Load a premade asset of the UI which the developer can customize

  5. Use a pre-made code for the functioning of the minimap which works on all modules. (Later the developer can change it according to their liking)

Do you think Roblox should add this feature?
  • Yes
  • No

0 voters

I have mixxed opinions on what you have to say. Roblox tends to not create features at their most optimised abilities. We are better of creating our own.

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