When I try to leave play-testing in ROBLOX Studio, it freezes, stops responding, and will slowly eat up all of my RAM. Below is an image depicting ROBLOX Studio taking all my RAM:
And here is a video of the issue occurring:
I’d say the most likely culprit is the spawn script itself, which can be found in the place file provided:
JasonSpawnIssue.rbxl (177.4 KB)
Unfortunately, the issue cannot be replicated in this place file, and only occurs in mine for whatever reason.
My specifications are the following:
Ryzen 9 5950x
RAM: 128GB
GPUs: RTX 4060 TI 8GB, RTX 4070 TI 12GB (Primary GPU is the RTX 4060 TI)
Beta features enabled:
Everything except the new camera controls
Expected behavior
Expectations: Script spawns Jason Voorhees in every 2 minutes.
Reality: Script spam-spawns Jason Voorhees every second and crashes ROBLOX Studio whenever I try to leave play-testing mode.
I’d like to apologize if this may have been formatted improperly. I’ve not posted a Bug Report in years. While I have solved the problem myself by fixing the script’s code, the problem of freezing itself still remains.