Yes we need keyboard support for both of systems
This sounds good but I can imagine the quality of games getting 100x worst. Now any 5 year old with a tablet can upload games too lol.
Phones are a big no, screens are way too small.
Just get a laptop? Studio is already available on the go and if you really need a touchscreen, get a touchscreen laptop. Developing and maintaining studio for mobile devices probably isn’t worth their time if such a small group of people would actually end up using it.
It’s an interesting idea but I believe it would be impratical at best. They’d probably would have to redesign Roblox Studio for Android and iOS along with testing which devices can/cannot run Studio. Which means either hiring new employees specifically for building and maintaining the mobile versions of the software, or taking employees already working on Studio to working on a mobile port.
The Studio would also be forced to follow a bunch of Terms of Services imposed by both parties like the Google Play Developer Distribution Agreement and the Apple Developer Program License Agreement along with any other Developer Guidelines/ToS they may have (and if added to AmazonOS as well, Amazon Developer Services Agreement.) Which depending on what is contained in the Terms of Service, may additionally prevent other features of Roblox Studio from being added in a theoretical mobile port (like Plugins possibily idk I haven’t read any of them because that would take too long.)
And while mobile devices may be the largest precentail of users on the platform, I’m going to make an assumption and state that most of those users do not have any plans of seriously developing on the platform (developing for commerical purposes.)
Overall, being the “first” is not always the best. Because there may always be reasons for why no one has attempted it beforehand. Those limitations being stricter guidelines to follow, less interest in developing experiences by the mobile marketplace, and the resources that would need to be aqquired (or reallocated) to develop and maintain such software.
The best next option is a touchscreen laptop.
I don’t really see the benefit of this? I think it would be hard to implement a Studio version for mobile devices and even if they did it would feel weird.
Sure they have wireless\bluetooth keyboards out there but it doesn’t really make a lot of sense to have Roblox Studio on a tablet\phone Operating System and if they did how would it even work?
What about first making the iOS game client compatible with keyboards?
Sure but how would the ribbon buttons work on iOS then and adding Objects?
My IPad Pro can barely handle games without crashing and sending me onto the home page. Not sure how this will work if it can’t even run the game player smoothly.
Honestly, invest in a laptop, it’s probably cheaper too.
And if they could put a lite version on the chrome book as well. Just one that can get coding done
It won’t even run on a chromebook, even if you use wine, it will still suck. You can easily use a text editor.
there are laptops, even smaller than an ipad that you could use, right?
This would definitely help the quality of life for roblox devs, still being able to work on the go. Gives us more freedom for vacations and short trips, although the ipad version would be very limited.
Cue the phone exploding due to the massive requirements studio needs to run.
I mean, it would be very laggy and eat up your battery. Also, as someone else mentioned, the screen is too small
Personally, I would just use a laptop and a mouse (trackpads are so hard to use.) Even if there was a Roblox Studio on mobile, it would probably be a glitched out, laggy mess. Another thing to note is that a keyboard and mouse (or trackpad) have many different keys and options (like left click and right click) that a touch screen simply does not have.
While yes having Roblox Studio on mobile would be great, just use a laptop. Even a low end one might do.
have you thought of using parsec for ultra low latency connection ?? Making a remote desktop software is probably the worst thing roblox could invest in lol. the difference between macos and ios is that they use completely different implementations of code, which means roblox would be rebuilding studio from the ground up which is not something they’ve shown interest in.
I use Mac and there’s no problem
i don’t know what you mean since it makes absolutely no sense in context.
You said that MacOS to have Roblox Studio @Roblox needs to rewrite everything, but I use it and there’s no problem, and you also said internet connection, which isn’t a problem
As a person who always uses an IPad Pro, this would be benefitial for me! Since many people are using IPads. This can make people have more access to Roblox Studio and maybe attract more players on becoming Developers!
But the cons of this is that how will this work and if this is a feature, Most people will struggle on the mobile mechanics.
So maybe you’ll need to stick around by using PCs for now.