PC info: Windows 10
Date First Experienced 18/11/2023
Date Last Experienced 18/11/2023
Reproduction Steps:
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Create a particle emitter in studio
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Set the emmiter type to Flipbook Grid any size works
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Add a flipbook texture grid to it, and run it
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Without changing the flipbook layout to None add a texture that’s unsupported by flipbook as the texture for the particle emitter
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Change whatever thing you want in the options, like name, z offset, whatever
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Watch it glitch out while you cant change the flipbook style because its locked
– Expected Behavior - Flipbook layout is automatically converted to None after an unsupported texture is added
Actual Behavior - Flipbook layout stays the same, it just locks it self from being changed because of the unsupported texture, but it stills fractures the image in a flipbook grid even if the texture is unsuported