– Expected Behavior - Flipbook layout is automatically converted to None after an unsupported texture is added
Actual Behavior - Flipbook layout stays the same, it just locks it self from being changed because of the unsupported texture, but it stills fractures the image in a flipbook grid even if the texture is unsuported
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While i did manage to replicate it again, the fix that should have been implemented is
If a decal is unsupported by flipbook grid, then it should automatically revert to
FlipbookLayout - None
Regarding the specific bug we are talking about - FlipbookLayout locked after incompatable texture is placed causing a glitch - yes, that has been fixed. Thank you to the hard working team at roblox
Any flipbook compatible texture is a flipbook. The flipbook system doesn’t have a strong opinion on what textures can be used as a flipbook. So long as it has the right dimensions, it will divide it up into a flipbook.
Since this is not a bug I’m gonna close this ticket