Reproduction Steps
I wanted to reproduce a bug from a creation that kills entire servers with an instant, but this was not possible as the scripts failed to complete even though ingame everything never fails to complete as it doesn’t require that much calculations to actually freeze a server.
Everytime a an instance is loaded / a block is moved into workspace, the entire game including the player freezes for about 1 seconds in studio only.

Expected Behavior
The game scripts to complete successfully
Actual Behavior
The scripts timeout and i get constant 10 second long freezes on both the client and server every 5-10 seconds
Issue Area: Studio
Issue Type: Performance
Impact: Critical
Frequency: Constantly
Date First Experienced: 2021-08-24 00:08:00 (+02:00)