Roblox Studio - Text Rendering Issue

When editing my place inside Roblox Studio, when editing parts containing SurfaceGuis and textLabels on, the entire Roblox Studio engine’s text starts glitching out entirely, not only affecting the in-studio camera view… but also graphical elements of Roblox Studio such as the toolbar. This is quite jarring and these graphical issues suddenly appeared. The issues disappear when clicking the “Play” button for game simulation, but appear again directly in Studio. These issues prevent the user from what’s going on inside Roblox Studio editing mode.

These issues also happen at most camera angles, and appears to be limited to the specific platform, as this does not happen on other platforms.

While I can confirm that this issue mostly removes itself in the Roblox Player or during Playtesting, during editing there is a much lower threshold, specifically on the configuration I described. I expect it would be ideal if there is parity between platforms so that there is a lower threshold for flickering so it is on parity with the ROBLOX Client or other Platform of Roblox Studio, if not disappear.

It’s really not ideal to see most text characters flickering as these prevent ideal edits. It should be on parity on all Studio platforms OR on parity with the Roblox client ideally.

Direct Links: See attached.

System Information:
Beta Features: All

Reproduction Files: See placefile, attached is a video demonstrating the issues.
This bug however, does disappear when using the “Play” feature or when in-game. This bug completely prevents me from viewing texts on SurfaceGuis in-game.

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Hi @TreeNinjaPR0, the flickering text here is intended when too many unique characters exist in the viewport at once (causing the font glyph atlas to overflow). Please try some of the solutions in this post: