Thats awesome! how did you get that spotted texture on everything?
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I used Voronoi noise on the procedural material; you can find it in Blender without third-party stuff.
All I did was plug that into a color ramp and link the color ramp’s ‘color’ and ‘alpha’ outputs to the material’s IOR and metalness; the rest is just lighting.
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This Roblox Studio wallpaper design looks EXTREMELY COOL! Great job on creating it! How long did it take to make it? How long have you been modeling for? Will you use this as your wallpaper? It looks extremely good with the lighting and textures!
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Nice, I might try this out later
No problem! If you have more questions, just ask me.
I feel like the two and a half days of effort were worth it. And yes, this is my wallpaper now. I’m happy with the result, but do you have any suggestions for improvement? I’ve been modeling for 2–3 years.