Attempt to publish/save model, publish/save game or open game settings
See UI padding/positioning warped
System Info
OS: macOS Big Sur 11.3.1
Device: Macbook Pro 16’
Enabled Beta Features
All which are available (though this still happens if they’re all turned off)
NB - I have also tried this while disabling all plugins
Expected Behavior
When any option that opens up a popup window is toggled (eg publish, save, gamesettings, animation editor etc), the ui should be scaled/padded appropriately.
Actual Behavior
Upon pressing one of these buttons, the UI popup window opens as expected, but it is offset to the bottom left by 0.5/0.75 times it’s width and height.
NB - The UI is still usable to a degree, I can press buttons that are visible, but 3/4 of them are obscured
Issue Area: Studio Issue Type: Display Impact: Very High Frequency: Constantly Date First Experienced: 2021-08-26 00:08:00 (+01:00) Date Last Experienced: 2021-08-31 16:08:00 (+01:00) A private message is associated with this bug report
This is likely an issue regarding whatever rendering library Roblox is using on your system. As a potential workaround, in your Studio Settings, under Render, try switching Graphics Mode to Vulkan if your GPU supports it, or try switching to Metal explicitly (since you’re on MacOS). If neither work, you could try setting it to OpenGL as well.
A similar issue happens when using the Windows DXVK libraries (Which is a DirectX -> Vulkan translation layer). They replace Direct3D 11 and 9 (which is usually done under Wine since DirectX support is not very performant under there), and the effect is that all plugin GUIs flicker with other viewport contents.
Awesome
If you’re able to, could you find out which Graphics Mode gives you the issue? I’m not sure, but, I believe Metal is generally the default on MacOS. Switching modes is only really a workaround, so, this may still be an actual bug under Roblox’s Metal shaders for example.