After updating my Roblox Studio, I cannot have my custom avatars pose set to anything but the default without getting these visual errors displayed throughout the mesh. Animating only exacerbates this issue and causes the mesh to flicker with these unwanted visual artifacts. They show up as randomly sized black patches and will also appear in wireframe mode. They do not display outside of studio however, they are present whenever I use the single player mode in studio.
I’ve tried to find the source of this issue but as far as I can tell there isn’t much I can do. It has the appearance of 2 overlayed objects Z-fighting but I can’t seem to find any duplicated mesh parts, I also tried setting the mesh to double sided to no avail. The only real way I can get rid of this bug on my end is to set the transparency to 0.001. However, I would consider that more of a work around rather than an ideal solution, due to 0.001 transparency looking very different from the normal 0 transparency setting.
And with that, I have given you the extent of my knowledge on this issue. I really do hope this message was helpful and I will be patiently awaiting your teams response.
Example A:
https://gyazo.com/7f56b6f78de796de55b50b0b63298e78
Example B:
https://gyazo.com/43d63c204d7ed5daa09a82cd23132c11
First seen: 07/13/23