I really don’t know if this belongs here, but as you can see in the photo, I’ve uploaded a texture onto Roblox and used it in this part, the part’s material is Concrete, but the texture itself looks like a smoothplastic, is there a way that the texture could get the same material so it looks like concrete.
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Do you need the same exact normals as the concrete texture or do you have a separate one?
If you have a separate one I think PBR might be the best bet, or you can maybe take the normal file for concrete from the Roblox textures folder and import it using SurfaceAppearance.
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Try making the texture more transparent. If that doesn’t work, shephali’s suggestion might be your only option.
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