Expected behavior
I expect the rotation of my tool to not have a rotation of (-56, 180, 0) when I apply the rotation shown below:
Tool.Grip = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(56), math.rad(180), 0)
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Where it happens - Roblox Studio with a Tool that contains welds inside of the handle
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When it happens - 12/19/2024 at 11:30 PM
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