Roblox Tool Bug Report


Expected behavior

I expect the rotation of my tool to not have a rotation of (-56, 180, 0) when I apply the rotation shown below:

Tool.Grip = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(56), math.rad(180), 0)

  • Where it happens - Roblox Studio with a Tool that contains welds inside of the handle

  • When it happens - 12/19/2024 at 11:30 PM

A private message is associated with this bug report

Not really a bug but just how roblox actually handles CFrames and such.

Try doing:

Tool.Grip = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(180), 0) * CFrame.Angles(0,math.rad(56),0)
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