Ive been making a sword game where if you kill a player you get cash the problem with this is people making alts to grind cash, i was wondering if roblox allows a system where players can steal a percentage of cash from a player who they have killed, my game also has a shop to buy ingame currency with robux. Is this allowed with roblox’s TOS. The player will get many warnings everytime they join that players can steal 10 - 15% of their cash if they die.
It’s a good question. I’d imagine it’s probably okay, since it’s an in-game currency that you can earn in multiple ways. One of those ways does allow you to convert “real” (digital) money into your currency, but it’s an understood agreement that you can lose your currency fairly. Ensuring the fairness is another issue though, because there will inevitably be users who exploit to unfairly defeat other users - and also potential bugs/oversights in the game engine that unfairly removes the player’s currency. This will definitely cause upset to your playerbase.
This is just my view - I don’t know the exact discrepancies of the ToS, so I’d wait until someone who knows better can answer.
I will only resort to this matter if my current system is going to be abused massively thank you for your message
I’d personally recommend making a disclaimer and a separate ‘Holding time’ for robux-purchased currency. Maybe 1 day?
That way, bad actors can’t target high-spenders instantly, protecting players’ in-game-currency!
To actually implement that, you could just store the currency reservation it in MemoryStore or something, and if someone steals, a super quick check in the memory store checks how much currency is reserved (aka they can’t steal from it), subtracts the reserved from their total currency, and the leftover is stolen!
It’s super simple and should be super fast, and fair!
Sorry i am not the most intelligent which is why i want to ask if this is what you mean, so a system that holds the robux brought currency for 1 day from being touched?
Hey, @EruptingStudiosGD
Your topic would better fit in a different category/subcategory, I’d recommend migrating your topic over to Game Design Support as it’s a question related to your game.
Thank you for not reporting right away like most, i was a little unsure of the category but thanks
You’re welcome, goodluck on your game!
Also, this certainly doesn’t violate Roblox ToS you’ll be fine! Also if you’re worried I’d recommend doing as @AmazingBarnabe said:
Im glad to hear thanks for @LuauEditor and @AmazingBarnabe i will only implement a system like this if players abuse the current system i just wanted to make sure beforehand if it was all good or if their is a work around which there is thank you both.
Exactly! It keeps it safe for a day (or your choice of time) before allowing players to steal it.
Np, and Good luck with your game too! :>
Thank you for the idea! That is a smart way of going around it and thank you, i am hoping i will learn from this game
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.