ROBLOX UI bleeding issue

Well I have an issue with image labels where it keeps showing the outlines of the circle which is transparent; as shown here: http://prntscr.com/kbsos1

I don’t know why or what can cause this and I’ve followed @Quenty tutorialon the problem with black lines and the program GIMP won’t allow me to bleed the transparency as its white.

The image is thisCircleFramev2

In the GIMP editor it shows that theres no black pixels: image

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You’ll need to turn off index mode underneath the colors menu to bleed transparency.

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Can’t seem to find an index mode? http://prntscr.com/kbu3ve
Did you mean invert?

None of the issues seem to do justice. I’ve scaled it by two (from 400x400 to 800x800)

It’s a problem with how Roblox handles transparency or something like that, not sure, but they said they would fix it multiple times over the past 2-3 years and still haven’t :sob:

Its a shame, is it even on the ROBLOX roadmap?

I don’t know :pensive:

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I’ve run into this issue before and have seen others mention it since a while back. I’ve used GIMP before and the trick is that you want the transparent areas to originally have had a color of white.
What I typically do when I start a new image is:

  1. Delete the original background
  2. Crate a new white background
  3. Use a very large eraser with hard edges (to ensure complete transparency) to erase all the white
  4. Now move on to making my image

A little extra work I know but it’s not too bad and it should fix the problem you’re having.

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http://js.do/rootmars/alpha_bleed_js this fixes the issue if you run the image through it (not mine, just have it saved)

4 Likes

Will try both options, thank you both @EndorsedModel @PressurizedSphere

This is what I meant by index mode. Make sure it says RGB.

I’ve definitely got this to work on white images before!

Ah okay, thank you!